Internal Use Only
Flags : Cached (Note this is uncached)
Expression : ""
Internal Use Only
Flags : Cached (Note this is uncached)
Expression : true
The color given to items which are not otherwise supplied.
Flags : Cached (Note this is uncached)
Expression : "Default"
This is overridden by applications to define the 'context model' for certain operations.
Flags : Cached (Note this is uncached)
Expression : null
The edgeStyle given to items which are not otherwise supplied.
Flags : Cached (Note this is uncached)
Expression : undefined
The environment the session is currently running under. One of 'runtime' (the default) or 'editor'. This is set by the client, but can be overridden for testing.
Flags : Cached, Temporary (Note this is uncached)
Expression : "runtime"
Defines whether the geometries of models are excluded from the bounding box unless otherwise specified.
Flags : Cached (Note this is uncached)
Expression : false
The layer membership of models which are not otherwise supplied.
Flags : Cached (Note this is uncached)
Expression : "Default"
Override of Render3Mixin parameter.
Flags : Cached (Note this is uncached)
Expression : true
The render style of models which are not otherwise supplied.
Flags : Cached (Note this is uncached)
Expression : "default"
The scene which models will appear in unless otherwise specified.
Flags : Cached (Note this is uncached)
Expression : "model"
The 'World' Frame
Flags : Cached (Note this is uncached)
Expression : makeFrame()
World (d.1.0)
Mixins: BaseAssembly
The World Design controls the rule-based side of the top of the model tree, mostly by providing 'limit calls' to Lookup Rules, and supplying the baseline geometry foundation.