You can load different Models onto the World node by right-clicking on them in the Project Tree and selecting “Set as root”.
One of the models in that folder is the default model, denoted by an asterisk next to the model’s name. This is the model that is loaded onto the world node by default when you first open your project.
You can change which model is the default model by clicking right on the model in the Project Tree and selecting “Set as default”.
For our Table example, different models are different tables, with different sizes and options.
It's best to set an empty Model, a Model without Children, as a default model. This way, we avoid the loss of a Project if the Rules are broken.